Jakob Kallin
Jakob Kallin
We should be able to create brand-new playsets, and export them! Right now, we can sort of create a new playset by adding an existing playset and editing it, but...
We should be able to select tilt elements and aftermath results directly in Fiascomputer! The official tilt and aftermath tables themselves are copyrighted and only available in the official books,...
We should be able to leave our physical dice in the bag if we want to, instead letting Fiascomputer roll and manage them for us! One issue with doing this...
Audio does not seem to work on Android and iOS, regardless of browser. It should not be an issue with audio formats, as other web applications can apparently play the...
For scenarios where users cannot easily add media to their Google Drive, being able to add media directly from a URL would be convenient. The URL could be parsed and...
Crossfading between scenes, as requested in issue #38, is now implemented, but mixins cannot yet be crossfaded. Instead, playing a mixin with fading simply mixes in the new scene immediately.
Scripting here refers to sequencing of scenes through some interface, not necessarily with a programming language.
Multi-device playback, or "distributed ambience" (intentionally listed as the first item in [the blog post on ambience of the future](http://blog.rpg-ambience.com/articles/future/)), is a tricky feature because it involves quite a lot...
The current scene model consists of two hardcoded layers, one instance of each media type per layer, and mixins. Based on my own experiences, this model is both more limited...
At least one user (as mentioned in issue #60) has requested the ability to copy scenes between adventures. At present, scenes can only be copied between adventures by copying an...