RPG-Ambience
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Bring your tabletop RPGs to life with sound and visuals.
For scenarios where users cannot easily add media to their Google Drive, being able to add media directly from a URL would be convenient. The URL could be parsed and...
Crossfading between scenes, as requested in issue #38, is now implemented, but mixins cannot yet be crossfaded. Instead, playing a mixin with fading simply mixes in the new scene immediately.
Scripting here refers to sequencing of scenes through some interface, not necessarily with a programming language.
Multi-device playback, or "distributed ambience" (intentionally listed as the first item in [the blog post on ambience of the future](http://blog.rpg-ambience.com/articles/future/)), is a tricky feature because it involves quite a lot...
The current scene model consists of two hardcoded layers, one instance of each media type per layer, and mixins. Based on my own experiences, this model is both more limited...
To use git-annex, RPG-Ambience would just need to save all adventures and music files to a folder inside an active git-annex repo. Sync would be triggered automatically, but in an...
I have experienced this multiple times, including unloading all sound files, reloading them and trying again. I have 4 main "scenes": Ambient, Action, Foreboding, and 1920s. I start RPG-Ambience, and...
At least one user (as mentioned in issue #60) has requested the ability to copy scenes between adventures. At present, scenes can only be copied between adventures by copying an...
Support for video has been requested. Although early versions of RPG Ambience originally featured video support essentially identical to its support for audio, the potential size of video files can...
Google Drive integration was adapted from examples in Google's documentation that for some reason use the scope granting full access to the user's Drive. This is despite their documentation in...