JXMaster

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The specific library `d3d12-memory-allocator` does not get built with msvc even if it is configured with {configs = {toolchains = "msvc"}}). The configuration is here: https://github.com/JX-Master/LunaSDK/blob/b0d6aab221a820fed01f909bfe2aeedf255a4ea9/xmake.lua#L136 The error log is...

It seems that the product name (`$(PRODUCT_NAME)`) is not correctly set. This shouldn't be happened, can you provide more information about the test project so that I can identify the...

Fixed on `Xcode-generator` branch.

> But it still does not work for me. > > [test3.xcodeproj.zip](https://github.com/user-attachments/files/20951085/test3.xcodeproj.zip) > > ``` > An executable path doesn't exist. > Domain: IDEDebugSessionErrorDomain > Code: 8 > Failure Reason:...

> [test3.zip](https://github.com/user-attachments/files/20990748/test3.zip) This works on my machine, strange. I will test this project on my other Macs later.

Providing LunaSDK as xmake package is currently not feasible because LunaSDK comes with one copy of `dxil.dll`, which may conflict with the `dxil.dll` comes in Windows SDK in some platforms....

Hi, horel. Adding WebGPU support requires us to port LunaSDK to WebAssembly, which is not the platform we originally planned for LunaSDK. As far as I know, some libraries we...

After a few investigations, we concluded that it is feasible to add WebAssembly and WebGPU support for LunaSDK. We have created a new issue (#47 ) to track the development...

WebGPU backend (#41 ) will only be available on WebAssembly versions of LunaSDK.