JS299990
JS299990
### Quick summary It's for compatibility reasons. 640x480 is usually the default resolution for the vast majority of games that support 4:3 display. The other 4:3 resolutions option already in...
ZDoom/GZDoom make it so the screen flash fades in and out whenever you pick up stuff or take damage. It's a lot easier on the eyes. Example: https://github.com/user-attachments/assets/d881b563-7740-4612-9b76-bfe1ecf142fe Would be...
Hi there, I don't know if the devs accept feature suggestions, but if they do, could you consider adding a feature that makes the viewmodel unaffected by FOV changes? This...
Would it be possible to make it so skyboxes scale with FOV? If you play with a FOV higher than the default it will leave gaps in the background, the...
Would it be possible to make it so UAL to can detect .asi files from subfolders inside the main "scripts" folder? For the sake of organization and convenience it would...
Hi there, thank you for all the work you've put into this project. If you ever have the time for it, could you please take at look at this issue?...
Resident Evil 5 reduces your camera sensitivity while moving. It reduces by a little when you're walking and by a lot when you're sprinting. It's very clunky and it seems...
For convenience sake 👍
Game information: - Name: BRINK - Engine: id Tech 4 - Availability: [Free on Steam](https://store.steampowered.com/app/22350/BRINK/) Hi there. This game has a 30 fps cap that is only present in Solo...