JO0238962
JO0238962
I will share some sides from my analysis the last days. For you and the community ....if somebody reads this (A) https://moddingwiki.shikadi.net/wiki/GameMaps_Format we have "RLEW + Carmackization - Compression" (now...
hello , I think I found the error: Not in the decompression. In file map_extract/map_extract.c In method word *load_map(FILE *gamemaps, struct level_header *header, uint map) { the length of RLEW...
a little additional remark to my last comment: wrong: fread(carmack_buffer, sizeof(word), header->cc_length[map] / 2, gamemaps); good : fread(carmack_buffer, sizeof(word), header->cc_length[map] / 2 + 1, gamemaps); better: fread(carmack_buffer, sizeof(word), (header->cc_length[map] +1)...