Jeremy Lam aka. Vistanz
Jeremy Lam aka. Vistanz
This is a hard decision, as ascending order will breaks current UI design (especially to the "next on" label), unless you want to change the layout entirely.
That is for indicate which will play next (also as a hint for the order of the list), and additionally if you click on it it just jump to the...
As no comments after the patch, let me treat this issue is fixed now, please re-open if the problem still exists.
Do you mean a resync button to grab the players' data again?
Oh thanks for the hints, I know the reason now, but I need to figure out the better way to do it. The current way to get in sync is...
This is testing mode when running in editor and should not happen when build into world file. What version of U# are you using? And did you try to rebuild...
Sounds weird. Did you see any error message appears when you building your world? Need more info to investigate your problem.
Also could you check your build settings? Did it contains any compile flags that it shouldn't be there? Other than that I have no clue on why your editor is...
Compiler flags are in Player Settings... Click the button at the bottom corner thanks.
Not this tab, is "Player" tab