Jonathan G Rennison

Results 101 comments of Jonathan G Rennison

If you've got gdb installed, you could run openttd through that as that will result in a better stack trace. `gdb ./openttd` then `run` then `bt`, `disassemble ottd_cpuid` and `disassemble...

viewport_sprite_sorter_sse4.cpp does include some non-trivial header files. In principle, header functions compiled with -msse4.1 could end up referenced by other translation units if the linker de-duplication and/or LTO resulted in...

@ldpl was looking into this recently https://github.com/citymania-org/cmclient/commit/6f8e0c144b30afe95e78dab505d9094e520be8a0 I've not actually tried the above myself.

> > Issue is solved (differently) in JGR by providing river building tool usable in game, not just scenario editor. > > We once had a patch for that, but...

> 1. rivers are (one of the) only things that once destroyed, cannot be replaced. Which makes it annoying as ... when you do that accidentally. I've also got a...

> Shouldn't the order be re-evaluated when the load instructions are changed? The order as a whole is not re-evaluated, however changing the load type is special-cased such that this...

It is probably worth trying with a non-32bpp baseset (i.e. OpenGFX) instead of using abase/zbase

Probably this is the same as https://github.com/OpenTTD/OpenTTD/issues/9788 which is caused by touchbar support

To follow on from earlier comments, there are two further YAPF penalties which need to be considered for this type of layout: rail_pbs_cross_penalty and rail_pbs_station_penalty. rail_pbs_cross_penalty is the per-tile penalty...

I had a go at resolving this in https://github.com/JGRennison/OpenTTD-patches/commit/309f1b47d29a377e24dd75071848d67d5c0c23f0 Zoom levels are only removed in the case where one or more suitable zoom levels using the same colour mode remain...