Jay

Results 6 comments of Jay

There is a crash report that states the following message From `~/.config/unity3d/StarGoat/FlyDangerous/Player.log` ```log ================================================================= Native Crash Reporting ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal...

I am also not quite sure what sockets its using and listening to as I haven't used the multiplayer side in Fly Dangerous. It's very possible it's something to do...

It seemed to go on a bit longer and got through more timed trials but it still eventually crashed. Looking at the log files, it is still the same error....

It could very well be something Arc specific. It's still a pretty new card and although a lot of the main bugs have been worked out I would not at...

Have been testing it for a bit and only got 2 total crashes. Once was in the checkpoint map and the other was during the Timed Trial select screen. Didn't...

I wouldn't be surprised if something along the lines of driver issue causing unwanted behavior during VRAM allocation could be the culprit. All of the drivers should be installed for...