IvoryDuke
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IvoryDuke
I have actually thought about that, especially because some levels look objectively bad in the "new" 3D mode. I have to iron out one last detail of the drawing process...
I added a new variable to LevelData to allow level makers to select the 3D mode. From my testing everything seems to work.
Put this back into draft cause I realized there is a thing that needs to be addressed.