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Structure mod for Minecraft

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Crash report: https://pastebin.com/raw/HW40jng3 (Also happened a few days ago: https://pastebin.com/raw/t3EyndV3) The first time this happened, I was pregenerating chunks with [Chunk-Pregenerator](https://minecraft.curseforge.com/projects/chunkpregenerator), and this crash did not cause world corruption, but...

*This is an long term issue, but it should be resolved somewhere in future* Eventually, saving structuredata for any reason will become a bottleneck in server's work, because file will...

Allow customisation of the Village Transformer, by being able to specify block-for-block what each block should turn into depending on what biome the village is in.

When using Biomes O' Plenty witches do not spawn in witch huts unless decorationHacks is set to false. I believe this is due to `RCTerrainGenEventHandler.onInitMapGen` initializing a vanilla `MapGenScatteredFeature` object....

When a structure uses a door, it sometimes breaks while generating the structure.

Issue report for Minecraft 1.10.2 RC version1.3.1-1.10 IvToolKit version 1.3.3-1.10 IE version 0.10-58 A structure built using water wheels, the improved windmill, and other IE blocks generates with the water...

compatibility

The blocks in Bibliocraft are not being processed for inventory tag spawning, so they load with tags in them, unprocessed. It would be really nice to have those blocks get...

crash on custom loot tag creation. I was making large loot tables for my custom structure. I added more than 50 items and it crashed the game. ---- Minecraft Crash...

I am making a modpack where planets may be added etc. But each planet needs to have a static structure spawn in it. I cannot use the ```type=xyz``` since there...