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[Issue] Doors sometimes breaking in structures

Open TomaszewskiPatryk opened this issue 6 years ago • 3 comments

When a structure uses a door, it sometimes breaks while generating the structure.

TomaszewskiPatryk avatar Aug 25 '18 18:08 TomaszewskiPatryk

Can you point me to a structure where this happens? I had this happen in many earlier builds but with the newest version it shouldn't happen (or at least I haven't seen it in a while).

Ivorforce avatar Mar 11 '19 22:03 Ivorforce

Confirmed.

Versions:

Minecraft: 1.12.2 Forge: 14.23.5.2776 Recurrent Complex: 1.4.7

Screenshots

2019-03-15_04 12 58 2019-03-15_04 13 29 2019-03-15_04 13 58 (ignore the debug /seed I guess. I still had Immersive Engineering installed and I don't know if it alters worldgen or not because it adds ores)

Structure

door_test.zip

Additional information

Only the three doors in the second screenshot broke upon generation, all other doors were generated correctly. This happened after like ~5 generations (after altering the ruin transformer several times before). Without the ruin transformer, doors never broke for around ~20+ generations.

With the gravity property (in the ruins transformer) set to true, doors never generated at all (open separate issue for this? Might just be coincidence).

CREEATION avatar Mar 15 '19 03:03 CREEATION

Oh, I see. It's not about them breaking into items, it's about them missing their halves.

Hrm. Generally multiblock structures won't play well with ruins transformers I guess. I'll think about this.

Ivorforce avatar Mar 17 '19 18:03 Ivorforce