Israel Rojas
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Israel Rojas
This works for me ``` const onPressLottie = () => { if (!disableAnimation) { setIsHide(false) Animated.timing(animationProgress.current, { toValue, duration: duration || 5000, easing: animationType || Easing.linear, useNativeDriver: useNativeDriver ?? true...
@Frankiz123 could you please show how did you implement it?