IsaacVaughn

Results 9 comments of IsaacVaughn

This is probably not a bug in ZFS, it turns out my PSU was failing.

And of the course the moment I say that, it happens again on a different PSU and MB. [ 136.056597] Call Trace: [ 136.056599] [ 136.056601] dump_stack_lvl+0x48/0x60 [ 136.056605] vcmn_err.cold+0x50/0x68...

I am continuing to get "accessing past end of object" errors. PANIC: zfs: accessing past end of object 607/6970f (size=337408 access=337044+4096) It is always the same object name, same size,...

I have confirmed this doesn't happen when loading my pool off a rescue USB with ZFS 0.8.x I will look into getting 2.0.x installed to see if the issue occurs...

I was able to work around the issue by wiping out my browser's entries in ~/.config, apparently something had gotten corrupted and was causing the problem. However, I still think...

I am still experiencing the problem with the root dir from initramfs. 1666904221 zfs_ctldir.c:1106:zfsctl_snapshot_mount(): Unable to automount /new_root/.zfs/snapshot/autosnap_2022-10-27_20:00:04_hourly error=512 Bind mounting to /new_root allows access.

Try reducing your texture settings. The game is known to load excessive amounts of textures, overwhelming VRAM.

I have the same problem with nvidia drivers 455xx and 450xx, but 440.100 and 435xx work.

I was eventually able to solve my issues by adding a "systemctl stop nvidia-persistenced" command prior to modprobe -r. It seems the persistenced was stopping the drivers form unloading.