Iris
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A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
This could provide a big boost by allowing far less chunks to be rendered in the relevant shadow passes.
This could help with chunk rebuild performance a bit in packs that completely disable AO.
It would be preferable to see if all references to internal Iris code can either be handled within Iris or be replaced with proper APIs. This would avoid having Immersive...
https://github.com/qouteall/ImmersivePortalsMod/blob/599ce5e1f6e531d5cfee8e57578f269c77c92b91/imm_ptl_core/src/main/resources/assets/immersive_portals/shaders/shader_transformation.json Iris has some more robust shader patching code that allows it to handle less conventional main function declarations, even ridiculous things like this: ```glsl void /* regexes don't work...
**Is your feature request related to a problem? Please describe.** Shader pack's configuration's a pain in the eyes, I bet it is worse for those who make them. **Describe the...
**Is your feature request related to a problem? Please describe.** Some shaderpack does not allow to distribute modified versions of them (Some them allow to do so under some circumstances),...
**Is your feature request related to a problem? Please describe.** It appears that some mods such as Create: Copycats+ are able to mimic the look of other blocks through NBT...