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Daxa is a convenient, simple and modern gpu abstraction built on vulkan

Results 15 Daxa issues
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Device creation has problems: * there is no way to read physical device properties and choose without the callback to create a device * there are no/ poor errors for...

The creation of graphics and compute pipelines has too many nested structs and options. For example separate source files for each shader is unnessecary and should be removed. The structs...

As daxa 2.0 is nearly done, we can start to plan and build daxa 2.X. ## Main Features: ~~* [ ] rust bindings~~ ~~* [ ] gpu based validation of...

enhancement

I wanted to explore your library in RenderDoc, specifically how you handle images, for some inspiration on my own rust-based rendering engine. But it seems like you don't have any...

VSync (present mode FIFO) and even MAILBOX seem to not work on Linux. Using FIFO results in a fine app, until one tries to resize the window and it eventually...

bug
help wanted
low priority

# We need... ## Rust side types: * [ ] FixedlList * [ ] SmallString * [ ] Optional * [ ] Variant These types are our c api compatibility...

- [ ] Task graph should be able to create reinterpret views for an image (create a R32_UINT view for R32_SFLOAT for example) - [ ] Task graph should have...

We would like to support Daxa on as many platforms as possible, but it is by no means our main priority. Daxa will not downgrade its API due to the...

low priority

Currently you have no way of knowing if you work with translated or untranslated task resource ids inside impl_task_list. I suggest having two types Task#RESOURCE#Id presented to the user and...

Here, I want to make a thread that allows for mentions of other issues and consolidation of small things that need fixing