Invex Games

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Sure thing! I'll make one as soon as I can.

Hey geekoftheweek, I've added a method to re-populate ListItems at runtime - I'll be adding an entry to the wiki and probably making a tutorial at some point, but for...

Yohan, if you reckon you could do a good enough window for it, go ahead :)

That may be because the button is being automatically resized to fit the text content. Check to see that 'Snap Every Frame' in the SnapButtonToText component (attached to the text...

Hi! Thanks for bringing this issue to my attention :) I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the...

Oh sweet. I do remember there was an issue with the Ripples and other canvas modes (I believe it's fixed in the closed version as I've changed how Ripples are...

Hi! Thanks for bringing this issue to my attention :) I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the...

I'll definitely take a look when I can and try and fix that up. Eventually I'd really like to overhaul EZAnim and make it more powerful and easier to use....

Hi! Thanks for bringing this issue to my attention :) I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the...

I'm not quite sure exactly what it is that you mean. Did you want something that exactly replicates the chip's functionality, or something like the [SelectionBox](https://github.com/InvexGames/MaterialUI/wiki/SelectionBox)?