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A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.

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## Background - I was implementing a particle based [physic engine](https://github.com/lyd405121/PBD) fully on gpu,here is some result ![taichi](https://user-images.githubusercontent.com/16344694/169471895-772c9518-35f8-40aa-b577-d026134b8425.gif) - But the collision detect is now my bottle neck,so I want...

These adaptations allow builds using Clang on recent versions of macOS (tested on Apple silicon): - Recent versions of CMake automatically determine the correct flags for OpenMP and provide a...

Hi, I'm working on a simulation program that contains deformable objects. The Discregrid has been used for collision detection and achieved really good performance. In the beginning of the simulation...

std::iterator is deprecated and it does not allow building with -Wdeprecated-declarations. This PR substitutes them with an explicit declaration of all of the types required.

The 2D generation works almost exactly like the 3D one. The signatures were matched as closely as possible and programs are included similar to the 3D solution (GenerateSDF2D, DiscreteFieldToBitmap2D). Note...