Interactive Computer Graphics

Results 18 repositories owned by Interactive Computer Graphics

splashsurf

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Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.

PositionBasedDynamics

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PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

SPlisHSPlasH

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SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

SPH-Tutorial

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A course on Smoothed Particle Hydrodynamics (SPH)

Discregrid

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A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.

CompactNSearch

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A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborhood search for SPH fluid simulations.

TriangleMeshDistance

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Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

FastCorotatedFEM

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FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Operator Splitting" by Kugelstadt et al.

blender-sequence-loader

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An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.

BlenderPartioTools

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BlenderPartioTools is an open-source add-on to import particle data in Blender.