Maksim Tuprikov
Maksim Tuprikov
Good catch for the example issue, will update it! But I didn't get the which exactly thing should be better explained. In short current workflow I can describe next: Input...
Oh, yea, sometimes catch this bug. To fix it I currently disable and enable again all keys view option or reload the project Also it helps if other things go...
Probably not very cool feature as I thought
Thanks for issue! Currently Druid is not support the multitouch directly (it supports in Drag component for example, to be sure that drag is correct between different touches) What is...
I think Druid will not support the multitouch control in future, but I will share the example with on screen control where users can see how to make such kind...
Hello! The issue will be in GUI node sizes setup for scroll view and scroll content nodes Please take note how the GUI is adjusted in examples, they have the...
Seems like you trying to handle scroll work by yourself, since the Scroll component can handle it by default You should change the scroll content size via `scroll:set_size` and it...
Thanks for contribution! Since the annotations.lua is generated file, I will update the source code to able generate the same thing. It seems very useful!
Oh this issue get auto-closed I added the generics for the druid_instance:new function, so it should be generally okay Will aim to replace annotations to code-annotations only and this will...
Hello! Scrolls are fine, they can work in any direction You have a kind if camera (scroll_view node) and game map (scroll_content). So you can scroll through all the map...