Maksim Tuprikov
Maksim Tuprikov
> @Insality Is it correct in the engine or in the editor? It's incorrect in editor and correct in the game
Hello! Thank you for feedback Yea, eva going with several extensions, it's extensions with requirements to other extensions. The initial setup is pretty hard and not very good documented now....
https://github.com/britzl/defold-screenshot https://github.com/britzl/defold-sharing
Yea it was disabled before release due some changes and bugs I'll try to enable it again soon :)
Add cache with expire time
Hello, @bjorn ! Thanks for the plugin, but there is one issue with Z layers: As said in docs: ``` A custom float property named “z” can be added to...
@bjorn Oh, thanks for your explanation! Yea it little bit more clearly now. Yeah, i'm expected I'm able to override z value of top layer layers in defoldcollection like it's...
@bjorn thanks, it works now! ❤️ It's work for tileset layers. But I need correct myself - in Defold for tilesets Z property is available only in [-1..1] There are...
Currently testing the solution, pushed in develop branch, you can see the attached commit to take this changes right now if you want It will be additional input style flag...
Also seems it will be enabled by default, since it not very good behaviour in several other cases. It will be changed later a little