InfiniteParallel
InfiniteParallel
> Due to the nature of this MOD, it will conflict with a huge chunk of MODs later on, since it modifies every weapon in the game, the option already...
> @InfiniteParallel It does work, no offense but you simply have reading problems, there even a direct link for the updated Cheats. > >  > > Also included in...
As you can see from the link below, someone other than myself is also having the exact same issue with this specific mod: https://gamebanana.com/posts/10790456
The 1.1.2 cheat for infinite durability works as intended, so no need to include this mod.
In addition to what was said above, your system is somewhat underpowered for 60 FPS, particularly so with the 1008p rendering mod. It might be okay if you're running at...
CPU : Intel i7 11800H GPU : RTX 3060 (6 GB) 85W (Laptop) RAM : 16Gb 3200Mhz OS Win 11 22H2 TotK Version: 1.1.1 Emulator : Yuzu EA API :...
Ah, that makes sense. The cheat only applies to the base weapon, it wouldn't apply to the fused weapon. For the cheat only modifies the memory location of the base...
If the person who wrote the Exefs version could update it, despite it possibly not working, it would be appreciated. Loading romfs patches is problematic, to say the least.
I might have been able to come up with something that will work for 1.1.2 using the exefs patch method. I can't really tell if it works or not, I...
I'm glad to see that the 1.1.2 update I made worked. It was just one location which is specific for just FXAA, so it's a simple mod that shouldn't conflict...