Infernio
Infernio
A headless mode for Bash seems a laudable goal: - people are interested in using bash record libraries (fi https://discord.com/channels/537706885965676554/537710082755133460/895557710400094208 ) - internally it will guide/finalize the separation of the...
As we all (hopefully :P) know, the theoretical limit for ESLs is 4096: https://github.com/wrye-bash/wrye-bash/blob/d3634753f20bd42695dfaec4405d48c70e6f01f0/Mopy/bash/_games_lo.py#L1184 That's how much space there is for them in the FormID. However, as that comment helpfully...
Ref #577, we'll need similar architecture in place to handle this.
Putting the full game names in there is not going to scale. You can thank Bethesda and their Skyrim rereleases for that. Consider this tweak, for example:  The game...
Continuing from #309, which was mostly focused on 306/307. 308: - [x] Update.esm should not be written into plugins.txt for Skyrim LE and newer games (including Enderal). The game hardcodes...
This thing has been around since at least Oblivion. It's becoming more important because the xEdit team is thinking about supporting it: https://github.com/TES5Edit/TES5Edit/issues/752 Basically, it changes how overrides work. Normally...
We may want to keep bash.ini, or we may want to get rid of it entirely in favor of something like TOML - not sure yet. We definitely need to...
From @Utumno on Discord: > we need to make a collection of (licensed) mods for each game to be able to build a full BP for all of them (in...
See #534. FO4VR seems even less popular than Skyrim VR, so no one's gotten back to me yet about whether or not this also applies to FO4VR.
Similar to Lock Load Order, but for the INI Edits tab. This is quickly becoming a common feature in mod managers. I think two levels make sense here: - a...