Robert Watter
Robert Watter
Try exporting the art cache and removing the entries that have incorrect artwork links (from before you enabled the rust uploader) Then, you import the art cache from the edited...
This is how I managed to compile it: - Follow steps from the README (https://github.com/catsout/wallpaper-engine-kde-plugin?tab=readme-ov-file#build-and-install) - you will get a CMAKE error after cmake -B build -S . -GNinja -DUSE_PLASMAPKG=ON...
you can just edit the first line in _src/backend_scene/third_party/SPIRV-Reflect/CMakeLists.txt_ to require version 4.0 and it compiles that part. If you get a cstdint error in the next step you can...
Are you sure you're in the right file? (src/backend_scene/third_party/SPIRV-Reflect/CMakeLists.txt) not (src/backend_scene/third_party/CMakeLists.txt)! the first line should look something like this: cmake_minimum_required(VERSION **_\_**) Make sure to check your cmake version with `cmake...
This is my first time submitting a PR for submodules and I'm not sure I did everything correctly. Since I can't just push to the main repos I had to...
maybe just use "Get New Plugins" next to wallpaper type and download the wallpaper engine plugin from there. That plugin normally doesn't support Scene wallpapers, but if the install worked...
You can just expand the window and the options should show up  
Oh, weird. Pretty sure they used to be there at some point. Maybe they changed how that stuff's stored