Immersion95
Immersion95
I wanted to reopen this issue properly there with more correct information. What I openened in the libretro repo [is quite messy :p.](https://github.com/libretro/FBNeo/issues/143) **Real effect :** - [MSH PCB](https://www.youtube.com/watch?v=fq9ayzoeoPs&t=8455s) -...
The "[Stabilize FPS](https://github.com/theboy181/switch-ptchtxt-mods/blob/main/Super%20Mario%20Bros.%20Wonder/%5B010015100B514000%5D/v1.0.0/Stabilize%20FPS.rar)" works wonders with Yuzu but it's not updated for the 1.0.1 update, would it be possible to do it ?
I just backported [the fix that was present on the compute shader renderer branch](https://github.com/melonDS-emu/melonDS/commit/d9c08341203f7d5d7ac78761f007b470fca25f58), none of this is my work. I built it and it seems to work just fine....
Thanks for allowing to use Steam template for the controller, would it be possible to have the option to disable Steam Input in the preset ? Citra/Yuzu/Ryujinx need direct access...
I have this NSP dump "Azure Striker GUNVOLT STRIKER PACK" that matches the No-intro one. I wanted to verify if a compression and decompression would result in the same CRC...
Pokémon Black works great with the HLE bios but not with "External Bios and Firmware". The md5 are corrects and it also works with standalone version.
Hi, DeSmuME has this option that shows the active screen (instead of only Top or Bottom). It would be great with the Hybrid view. https://wiki.desmume.org/index.php?title=DeSmuME_Manual_for_the_Windows_port#View_.7C_LCDs_layout Thanks a lot !
Fast-forwarding works perfectly if Sync audio is disabled. If Sync audio is enabled, it doesn't work anymore. Would it be possible to temporarily disable Sync Audio automatically while Fast-forwarding ?
ZSTD was added to .CHD files but remain unimplemented for .ZIP files - Arcade roms.
Launching MelonDS with the fullscreen parameter (-f or --fullscreen) doesn't hide the menu bar. Last working commit is https://github.com/melonDS-emu/melonDS/commit/8e9b88d01da0d21c3c35db051d7e44d8ee0c7715