steam-rom-manager icon indicating copy to clipboard operation
steam-rom-manager copied to clipboard

[Request] Disable Steam Input

Open Immersion95 opened this issue 2 years ago • 7 comments

Thanks for allowing to use Steam template for the controller, would it be possible to have the option to disable Steam Input in the preset ?

Citra/Yuzu/Ryujinx need direct access to the controller to have SDL working which allows to use HD rumble, Gyro, etc.... I currently have to disable it for each game :p.

Immersion95 avatar May 24 '23 08:05 Immersion95

I second this feature request, specifically for yuzu

JupiterJesus avatar Jul 17 '23 20:07 JupiterJesus

Yea, running most emulators through Steam it's suggested to Disable Steam Input and Disable Use Desktop Configuration in Launcher

sqrlmstr5000 avatar Feb 09 '24 02:02 sqrlmstr5000

Would love this option, hate manually disabling each time i add a game

dathanhansell avatar Feb 25 '24 23:02 dathanhansell

I've looked into see if this is even possible and I'm not seeing any reference to it. I see no reference to controller configs in anything related to editing shortcuts.vdf. This file is binary so you it's not like you can just open it and browse through it. Steam must store the controller configs somewhere else...

https://developer.valvesoftware.com/wiki/Steam_Library_Shortcuts https://github.com/tirish/steam-shortcut-editor https://github.com/Corecii/steam-binary-vdf-ts

sqrlmstr5000 avatar Feb 26 '24 20:02 sqrlmstr5000

Looks like it might be in localconfig.vdf which is a JSON file

I edited a Non-Steam Game to Disable Steam Input and it added this section to localconfig.vdf.

		"-1124853874"
		{
			"UseSteamControllerConfig"		"0"
			"SteamControllerRumble"		"-1"
			"SteamControllerRumbleIntensity"		"320"
		}

sqrlmstr5000 avatar Feb 26 '24 21:02 sqrlmstr5000

Really hoping this gets implemented, having to manually change it for every games isn't the best way to do it.

MwenDavo avatar Feb 26 '24 22:02 MwenDavo

Judging by tsquillario's findings, it seems relatively trivial to implement, so hopefully it does get added as a feature.

dathanhansell avatar Feb 26 '24 22:02 dathanhansell

Working on this, it will be in the next release.

cbartondock avatar Apr 19 '24 14:04 cbartondock

Implemented in 2.4.20

cbartondock avatar Apr 20 '24 00:04 cbartondock