ImIllusion
ImIllusion
Yeah, don't forget to do the distance check, as after a certain distance it needs to use the teleport packet.
> when I implemented raycasting stuff to be honest, 3ms seemed "good enough" to me. Given that 50mspt is your upper limit, anything above 1ms can cause tons of issues,...
> > > Possible issue with the color cache: Constant mapping if the the color is transparent (id 0 according to minecraft's color mappings) > > > > > >...
For commands, the ideas are the following: ADMIN COMMANDS: - /is admin reset - Resets all player data - /is admin purge types: -> time-played, as in time that the...
- Zstd compression for all files - RabbitMQ support, for messaging
- Database conversion - Void world as a hub for worlds being loaded
> > For commands, the ideas are the following: > > ADMIN COMMANDS: > > > > * /is admin reset - Resets all player data > > * /is...
My biggest problem with implementing the multiple island system is that servers have a limited island capacity. By default, each server supports 25 loaded islands at a time. An island...
Hey, I've made a basic discord server (accessible [here](https://discord.gg/ZpEk9vdRj9)) where you can join and discuss everything regarding the plugin. I'll be dropping a few test jars throughout the development process,...
I wrote an entire Skyblock Core around this concept - If absolutely needed, you could just save it in minecraft's own format (.mca) - Although the files are somewhat large,...