Leah Lindner
Leah Lindner
Oh cool, I had no idea about your project, it would have been awesome to have it as a fork from my repository so I could pull in your additions....
I had a similar issue, which looks a bit like this: ``` template class Foo{}; // [...] rttr::type const foo0Type = rttr::type::get(); // same compiler error as OP here ```
Hey, for the sake of visibility, I wanted to point out that it would also be really useful to me to get support for `GL_ARB_bindless_texture`, as my program now depends...
The reason I put more effort into compiling with MSVC instead of MSYS2 is because most game developers are used to working with Visual Studio. Mid term I plan on...
I doubt it will currently compile on VS 2022 due to some dependencies, but for 2019 at least the commandline is `cmake -G "Visual Studio 16 2019" -A x64 -S...