PlanetRenderer icon indicating copy to clipboard operation
PlanetRenderer copied to clipboard

A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**

Results 2 PlanetRenderer issues
Sort by recently updated
recently updated
newest added

The recursion can stop on the level 0. In the shader, in that case, you examine the table lut on indice -1. You can see that by not calling the...

Split heuristic do not permanently stop to examine frustum culling when it should. You can see that by lunching the recursion over only one triangle of the icosahedron and only...