Silvère ORIAT

Results 5 comments of Silvère ORIAT

I think your skybox need to be un cube. I've wrote this for a game prototype few years ago. I think it's a "good" base to solve your problem (I...

The quads are very far away from the camera. You need some tweak to disable fog only on skybox. I'm glad to have helped you 😃

My code was really for testing. Normally a skybox is not a "physical" entity that the player can touch. I think we need to review the integration of the skybox...

The editor does not allow me to set the pixels (neither horizontal nor matrix). I tried several browsers just in case. Without success. There are 6 independent pixels, each with...

I think we must insert this after line 891 : `"templateChannels": { "Red $pixelKey": { "capability": { "type": "ColorIntensity", "color": "Red" } }, "Green $pixelKey": { "capability": { "type": "ColorIntensity",...