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Particle systems for A-Frame.

Results 27 aframe-particle-system-component issues
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Hi, This is my first time using this so I'm super sorry if this was mentioned somewhere. I tried using the particle system to create rain and I tested independently...

## Description Currently the particle system does not work on iOS 15. Tested on iPhone 12 pro. ## Steps to reproduce: Visit any sample on iPhone. Note absence of particles....

three.js:14066 THREE.WebGLProgram: Program Info Log: C:\fakepath(96,1-6): warning X4000: use of potentially uninitialized variable (dyn_index_vec4_float4)

Not an issue, more of a wish. A page showing multiple particle emitters would be useful. Example: fire, smoke, explosion. Something like this: https://harlyq.github.io/aframe-mesh-particles-component/ to save people time on configuration.

Any idea what is causing this? I have a billboard set that looks like this: ``` ``` It contains some text in the middle and the background itself is transparent....

I'm using ar js (https://github.com/jeromeetienne/AR.js) and find out that combination of 1) aframe-particle-system-component 2) ` ` dramatically decrease fps. You can check it by yourself here: https://ar.rownarts.com/test/issue_slow.html https://ar.rownarts.com/test/issue_fast.html Here is...

**Description:** I have written an web game-application with a-frame and I'm using -among others - the aframe particle system component along with the aframe environment component . When rendering an...

Hello, With reference to my Horses Through a Rainstorm idea mentioned in issue #52 I would also like to create a VR scene where the user is leading a Lion...

Hi there, I'm talking about your [rain example](https://ideaspacevr.github.io/aframe-particle-system-component/examples/rain/) I'd just like to say that your rain doesn't look like rain to me. The droplets are too big and it a...