Nick Avramoussis
Nick Avramoussis
> Houdini on Windows scans HOUDINI_DSO_PATH in the same way as all the platforms. So yes according to your example setup. Sorry, bit confused here - do you mean to...
Thanks for the explanation @e4lam I'll try installing to the path you've suggested. Interestingly it seems the reason I'm missing the `Documents` dir is because I'm running `cmake` through bash......
Running `hconfig` in a fresh command prompt gives me the following: `HOUDINI_USER_PREF_DIR=C:/Users/Me/Documents/houdini18.0` and through bash: `HOUDINI_USER_PREF_DIR=C:/Users/Me/houdini18.0`
Right I'm with you - confirmed that as long as I launch houdini from the same terminal env that the plugins were built from that everything works as expected without...
https://github.com/AcademySoftwareFoundation/openvdb/pull/657 will address (1) - still need to fix (3)
Yes, here https://github.com/AcademySoftwareFoundation/openvdb/pull/646/files#diff-560924d847c60c0decf045019fc7d739R274
The first two issues have now been fixed and merged! Still outstanding for this issue to be completed: > For Houdini, the python extension modules need to be installed into...
Hey @Carandiru0 thanks for reporting this. I can reproduce this issue. I believe this is because a `openvdb::io::File` stores grids in a `std::multimap` where as the constructor of `openvdb::io::Stream(is, false)`...
Hey @BenFrantzDale yeah there was interest in this last TSC meeting. The scope was to: Introduce "openvdbfwd.h" which contains forward declarations for all native openvdb Grid and Tree types. Implicitly,...
Hey @LazyDodo thanks for reporting! I think you're right in that it's simply missing from the shared library configuration. Our CI only tests the static build on Windows (I suspect...