Ian Bellomy
Ian Bellomy
All of this sounds pretty good. Will changing state property values after the fact impact the state changes when they happen? So we can do things like override the initial...
I'm curious, from the team's point of view and based on their experiences working with designers/developers, to what ends is the state machine most commonly used for (or intended for)?
I think the behavior shown in the non-deterministic states example is _preferable_ and that the meaning of the code is entirely intelligible. The state 'bottom', for example, is a state...
@nvh , I agree with your thoughts on assigning multiple states. It sounds interesting, but potentially complex—like the beginning of a cascading style system... @koenbok , thanks for the peek...
If it matters, this came up when I was making instructional materials and needed to distinguish between variables, key words, and strings. Simple example: word = "cat" # 'word' is...
Even with @uxdiogenes 's example there's still the outstanding AnimationEnd listener may need cleaned up.
The problem persists on prototype.in. It's triggered anytime the demo code is revised/recompiled.
I can't bring myself to encourage such a big overhaul, but having taught Flash+Actionscript, Processing, raw web tech, and Framer, I'm just not convinced that Coffeescript is the best idea...
That said, the ability to quickly and concisely do things like `class Button extends Framer.Layer . . .` is probably what convinced me to give Framer a try in the...
Curious about this: "wontfix: More advanced expand/unexpand behaviour with shift. Sublime keeps showing the caret on selection so you can grow/shrink a selection with option-shift-left/right" Do that refer to :...