IagoBeuller
IagoBeuller
Creating a viewport with the property decorated set to false causes the render to upscale(causing blur) the content, also the hitboxes for hover and click events are misplaced. This bug...
On running the "overlay_test.py" I got this error: `overlay = pm.overlay_init() nimpy.LibraryError: Unexpected error encountered: could not find symbol: glGetnTexImage` **Note:** I'm running on Windows 11, Python 3.8.10 (64 bit).
My Intention is use it for outlined text, line height, and colorized text (Gradient, Texture). The docs for it in flutter website: https://api.flutter.dev/flutter/painting/TextStyle-class.html
I want to request a feature to render outlined text as well the text, with the "pygame.freetype" function, with optional cap and joint, like miter, square, round, ...
Request for adding a function to read vtex_c file and get the image bytes, or the file as an IO/Pillow Image.
```shell stack trace: (most recent call last) genny.nim(245, 7) exportSeqTyped genny.nim(117, 21) procTyped macros.nim(533, 14) exportProcInternal nim.nim(10, 12) exportTypeNim C:\Nim\pixie_dll\bindings\bindings.nim(102, 10) template/generic instantiation of `exportSeq` from here C:\Users\Iago Beuller\.nimble\pkgs\genny-0.1.0\genny\internal.nim(21, 19)...
With the Canvas release, it needs this features: * function to save the canvas content as a PNG file. * function to_bytes(get content as image bytes). * function to_imgb64(get content...