HyperSkys
HyperSkys
> I think that may or may not have to do with a variable in the Bot object representing its life reaching the max integer limit, if that's the case...
> > > I think that may or may not have to do with a variable in the Bot object representing its life reaching the max integer limit, if that's...
> ty > […](#) > On Wed, Mar 30, 2022 at 4:26 PM HyperSkys ***@***.***> wrote: I think that may or may not have to do with a variable in...
This is an amazing idea but beating he game with a bot is a lot more difficult than it seems as there are many things you have to do to...
use intellij
A possible feature would be to have customization for light mode / dark mode. So if a user is in dark mode having a white background would be a great...
That does resolve the console error, but does not resolve the issue where it's suggesting using `@a, @e, @n, @p, @r` for a single player selector.
> This is Brigadier's default behavior. `@a` and `@e` can be minimized using further selectors (i.e. `limit=1` or `d=2`) to reduce to one player, and the client will display the...
Yeah it was with Brigadier enabled.
Does seem like it is an issue with Brigadier, just checked with it disabled and it worked just fine.