ExMatics HydrogenC
ExMatics HydrogenC
To make skinned and morphed meshes work with Solari the skinning and morphs have to be computed in advance (before building BLAS) via a compute pre-pass instead of being calculated...
Note: This change would crash the engine due to size mismatch of the buffer if the material shader isn't recompiled after the code change, so it would be necessary to...
Also encountered in this problem.
> an offline installer located here https://o3debinaries.org/main/Latest/Windows/o3de_installer_2409_0_offline.zip That's wonderful! Why isn't the link placed on anyway?
Initial implementation finished, but I would have to wait for to be merged in order that my implementation can be tested.
> [@HydrogenC](https://github.com/HydrogenC) 好奇一下,在大板块发帖时,怎么处理帖子发送到哪个分区? 差不多,多加个title bar,主动选择一下
I'll try to do this tonight.
> > I'll try to do this tonight. > > [@fduTristin](https://github.com/fduTristin) seems working on this atm (but met some difficulties). Ask him if there are any useful studying results. After...
> I have used the second API, but it cannot return the specific GPA. Now I'm working on the first Okay, then please go on. To avoid reinventing the wheel...