HuskyNator

Results 32 comments of HuskyNator

At the moment it's simply a structured as a single directory, with at the root a .csproj file together with the .cs file it uses as its main. I have...

I got it to work by using: ``` ``` Not very beautifyl, additionally I _did_ rename glfw3.dll. Might cause problems later on but this way I can, from what i've...

You can place it in any place you like, if i am correct. You can for example place it in a lib folder of your project's root, like I did....

In the meantime, might it be possible to make a 3.3.2 release? 3.3.1 is problematic for me due to the delegates, though i'd prefer not cloning the repo. (That's just...

I personally prefer not to use arrow syntax. (I'm honestly surprised the added support for them, they seem out of place to me)

> Well, the [majority of mainstream languages](https://madnight.github.io/githut/#/pull_requests/2021/4) nowadays disagrees :P That's alright. I'm all for syntactic freedom :) It kind of reminds me of Java's improvements to `switch` syntax. (yield...

The same online addition may potentially be interesting for switch statement as well when single line expressions are used, Especially as dlang also has `final switch` statements (making this more...

I have a similar problem using c. When using `BasedOnStyle: Google` It keeps switching between: ```c #include "test.h" #include void main() {} ``` and ```c #include "test.h" #include void main()...

Issue #316 refers to this feature as well.

This would be very nice! I know it's done tremendously well for Java. I would suggest combining this with squiggly lines for unused imports & a 'remove unused imports' command...