HumanDuck23
HumanDuck23
Same here, trying to work with this library but I have absolutely no clue how it works. At least a little bit of docs would be appreciated
What performance increase did you notice with these changes? Can you please outline exactly what you changed / added?
Is this PR complete? The sumo logic doesn't appear to do any strafing anymore now
anything on this? I don't mean to rush anyone or be rude, would just like to know if anyone has any ideas what's causing this / what I could investigate...
I'm not sending the packet myself, my entire code is the code I provided in the beginning... Is it send automatically somewhere? This also seems to happen with prismarine-proxy, with...
This is interesting... I enabled debug mode and it never logs anything about a cookie_request packet, yet I'm still getting that error on my client. This is the full code...
it looks like the state isn't correct when I write my packets? ``` minecraft-protocol writing packet login.login +176ms minecraft-protocol writing packet login.position +2ms ``` These are the only packets I...
Doing that doesn't work either, though now I just get a "Network Protocol Error" message. This is the log for that: https://pastebin.com/BYEauP0z It seems that it never even writes the...
> Doing what exactly? Sorry, using the `playerJoin` event doesn't work as I would like it to. If I have this code now: ```js const mc = require("minecraft-protocol") const server...
Ah alright. The final goal really is to have a proxy that works for multiple versions of the game, but afaik prismarine-proxy requires you to specify a server and /...