Hual
Hual
Noone could reproduce this, can you reproduce it with latest nightly?
I'd assume setting worldtime would behave like SetWorldTime
lets goooo
Why don't we add a function that restreams it
Couldn't reproduce this with latest nightly
Are you using spectating functions too? The only place I can see where player state is set to NONE is in setSpectating()
@PazzOnee do you have any calls to TogglePlayerSpectating in OnPlayerDeath?
It's an open.mp issue, should be reopened
imo there should be a human readable entry and a secondary entry the type of which is specified in config (could be json, logfmt)
Yes, except it's UTF-8 only but samp client doesn't understand UTF-8