Results 5 comments of Htgan

Actually if you look at here https://github.com/DSH105/EchoPet/tree/master/modules/v1_8_R2/src/main/java/com/dsh105/echopet/compat/nms/v1_8_R2/entity/ai and compare it to the preceding module https://github.com/DSH105/EchoPet/tree/master/modules/v1_8_R1/src/main/java/com/dsh105/echopet/compat/nms/v1_8_R1/entity/ai you can see there are some missing.

Basically I was trying to make the pet attack whichever entity the owner attaks. I'm not sure if this is the right way to do it but I can't test...

I suspect that I haven't done it right, because I don't understand how the pet goal works at all, also I compiled an edited version where I copy/pasted that PetGoalMeleeAttack.java...

Just in case you insist on full stacktrace: http://pastebin.com/hAtEi7Tn

;O I was so thrilled, i was looking forward to it. Would it be possible to make the pet attack an entity with my code? By attack I mean melee...