Matthew Hopson
Matthew Hopson
It has been a very long time since I have touched this project. At some point in the future, I will likely be scraping a lot of the code (As...
What I want to do is refactor a lot of the client code. Right now basically the entire client game is handled by a single class that can found here:[`client.h`](https://github.com/Hopson97/open-builder/blob/8da7093b84ddcf34ab5407382642b62f41dd9791/src/client/client.h)...
## Describe the bug A clear and concise description of what the bug is. ## To Reproduce Steps to reproduce the behavior: 1. Run the game 2. Press caps lock...
# Suggestion Title Entity support ## Describe your suggestion Support for primitive entities in the game. This is an umbrella term, referring to anything in the world with a position,...
## Describe your suggestion Adds support for items in the game, as in things the player is able to store in their inventory and hold. This is a pretty huge...
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic. So they definitely need to be cleaned up at some point
# Bug Name Moire Effect ## Describe the bug When looking in the distant, sometimes circles can appear on the terrain ## To Reproduce Just looks at things far away...
# Suggestion Title Config File Generation ## Describe your suggestion Right now the config file (`config.obd`) always exists. However, sometimes it is accidentally added in the git commits (by me...
# Suggestion Title Better Player Textures ## Describe your suggestion Right now the top/bottom of the player model is a "squashed" version of the player side/body texture. Ideally, they would...
# Suggestion Title Player names ## Describe your suggestion Right now it is impossible to identify players of the game. It would be pretty cool if instead the name of...