Robin Thunström
Robin Thunström
I saw your issue #266 ago but missed your last update, great work on that! `GameActivity` does seem more like a better long term solution. More refined and updated API....
Hey awesome work! This looks really promising, I was able to get the code you provided to compile and run on my device (the smallest of victories). Regarding how to...
Pitching in here. I like to stress that support for getting the Unicode characters from the virtual keyboard is (to my knowledge at least) missing in `NativeActivity` and resolved in...
Yeah my wording is not 100% as I'm new in the space. The end goal would be to have the virtual keyboard character a user presses to be sent as...
> So I suppose I was curious to try and gauge a bit more about your higher-level use case - e.g. if you care more about physical keyboards + input...
> Right this is what the Winit "IME" API is basically about. The terminology is borrowed from how desktops traditionally support text input for languages like Chinese and Japanese where...
Yes that would be preferably, giving the user on that platform access to all the information provided by the platform. Are there any other such examples of platform specific interfaces...
Resolved by #638