Gabe
Gabe
Added methods to allow direct wrapping of async code into DOTween callbacks
_Copy of https://github.com/modesttree/Zenject/issues/255 by [gonzanikolay](https://github.com/gonzanikolay)!_ **Describe the bug** Assert.IsNotNull (as well as IsNull) does not fall in editor, the problem is that GetComponent on Behaviour (not MonoBehavior) returns empty object,...
`/// When captureGroup not specified each button placed in separate row.` I don't provide any arguments and my buttons are in a single row, ples fiks
`/// When captureGroup not specified each button placed in separate row.` I don't provide any arguments and my buttons are in a single row, ples fiks
I want to use World Builder as a declarative list of all systems. Adding managed systems causes no problems whether it has injection or not. Unmanaged systems, however, are so...