captain-holetooth
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An explorative platformer.
There appears to be support for adding translations to texts and labels, however it has not been fully implemented. This is just a reminder that it is an issue and...
As I develop more and more levels, I'm struggling in positioning the player. **Example "Castle":** 1. Scene transition is placed on castle door 2. Walk to door 3. Enter castle...
Pretty much an identical issue to https://github.com/Hirnbix/captain-holetooth/issues/44 The ship feels very heavy and slow. The users deserve a more intuitive control scheme + motion so that they wont feel frustrated...
- flying_npc.gd - flying_npc.tscn I'm not great at reading the source code here, but I have a feeling this can be split into a player script and a script for...
Keep in mind: - Simple so that even I can understand it - Very simple branching of conversations - Suitable for younger players (I'm thinking of icons like "yes" =...
Currently, you can only change the music volume, but not SFX. It might be a good idea to add SFXs in there as well. And afterwards add an "master" volume...
The animation appears to be cancelled out when you hold run and shoot from your hand gun (it is a hand gun? Ball gun?). This also made me realize that...
This may be a personal preference, but I do not like the PC controls. It is not good for your hands to use space bar for shooting and up arrow...
I have noticed that the game would benefit from a simple on screen notification message (some sort of "You have jumped 50 times and unlocked a higher jump!") Adding it...