Conor Higgins
Conor Higgins
Do you have an example showing this? I can't seem to get the decal to ignore specific layers
Bump on this issue please. When using a UI canvas with Screen Space - Camera, the decal will always be drawn over the UI elements. Can't seem to solve this...
Any updates on if batching is working? Or any workarounds? I'm getting a huge performance drop when I have more than a handful of decals in a scene...
This issue is still happening, does anyone have any fix?