Herp Derpinstine

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Upload the entire ``Latest.log`` file.

Same issue as #159 just on a different Unity version

Changing these to Planned until further work can be done.

Forcing all loaded Assemblies to re-resolve their dependencies after Assembly Generation would probably be a viable solution.

``` [00:45:47.204] Failed to Bridge Mono TLS! Web Connection based C# Methods may not work as intended. ``` This isn't an issue with Windows 7. It is an issue with...

Changing these to Planned until further work can be done.

Duplicate Issue More information posted on #275

> I'm trying to debug Terraforming Mars on Windows. > I turned the release build into a debug build with the help of this guide: https://github.com/dnSpy/dnSpy/wiki/Debugging-Unity-Games > But starting the...

https://github.com/LavaGang/MelonLoader/blob/master/Bootstrap/Managers/Mono.cpp#L399 MelonLoader runs the appropriate debug exports that those patched Mono libraries use. This is why replacing files isn't needed because MelonLoader handles it at runtime.