Benjamin Stanley

Results 101 comments of Benjamin Stanley

Hey Zylann Just thought I would chime in on this again. I found something that may be of use for this issue. https://github.com/dougbinks/enkiMI

I am looking into making this myself as a starter project for Atomic as for levels. I might be using [LevelBuddy](https://matt-lucas.itch.io/level-buddy) by Matt Lucas for the creation of the levels.

Yet another few example repos: https://github.com/itslunaranyo/copper https://github.com/shpuld/id1-quakec-cleaned https://github.com/fabiolimamp/alkaline https://github.com/id-Software/quake-rerelease-qc

I found this maybe it could be of use? https://github.com/Deams51/CoverGenerator-UE4

Hey just thought I would give this a bump as Blender 2.8 stable comes out in July.

Here is an example from Payday 2 VR and an Walk through of the feature by Cloud head games. :) https://www.youtube.com/watch?v=GYOoYGv2KBg https://www.youtube.com/watch?v=Gp0eMNSVtZA Hope this helps :)

Bit of a question about this Draft PR will this trigger a compile after the GDExtention is created or do will we have to do that manually?

> @HeadClot It attempts a compile for you, but this may fail if Git, SCons, or a C++ compiler/linker/etc are missing. Got it thank you for the info :)

Hey @miproductions - Hit "Ctrl + Shift + B" Hope this helps :)