cranechen

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> Found it at the end of the DensifyFrame function, when copying the solver disparities back into the depth map. > > ``` > depth[col,row] = 1.0 / x[col +...

> > Found it at the end of the DensifyFrame function, when copying the solver disparities back into the depth map. > > ``` > > depth[col,row] = 1.0 /...

> Hi, this is really wonderful work. We are waiting to release of code. > Is there any deadline to release the code? Thanks for your interest! We plan to...

I recently developed a new tool for total curvature estimation. The code compiles and runs on MacOS, Ubuntu, and Windows. Feel free to grab the tool here: [https://github.com/HeCraneChen/total-curvature-estimation.git](https://github.com/HeCraneChen/total-curvature-estimation.git) ![input_output](https://github.com/isl-org/Open3D/assets/33951209/dd77995e-fab2-4c77-ba49-cbde59b3807e)

The tool I developed has a open3D version as well (compilation tested just on MacOS so far). Feel free to grab the open3d-style code here: [https://github.com/HeCraneChen/open3d-discrete-total-curvature.git](https://github.com/HeCraneChen/open3d-discrete-total-curvature.git)

> Open3D now has covariance computation. > > http://www.open3d.org/docs/latest/python_api/open3d.geometry.PointCloud.html#open3d.geometry.PointCloud.estimate_covariances > > This looks like a good first issue if someone wants to contribute curvature computation. I'm interested in contributing curvature...

> > The tool I developed has a open3D version as well (compilation tested just on MacOS so far). Feel free to grab the open3d-style code here: https://github.com/HeCraneChen/open3d-discrete-total-curvature.git > >...