G C

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I'm using ```lua FlattenSkirt = function(self) local x0, z0, x1, z1 = self:GetSkirtRect() x0, z0, x1, z1 = math.floor(x0), math.floor(z0), math.ceil(x1), math.ceil(z1) local xm, zm = (x0 + x1) /...

Here it is: https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/sim/Projectile.lua#L596 The destroyed Shimmer falling through the air still counts as a launcher, but a Medusa on the ground turns into a wreck immediately.

The problem is that area buffs need an instigator to determine the army, and when the launcher dies, there's nothing left. You *could* use the projectile itself, except that it...

Well, it's very easy to fix. The question is whether it impacts mods dynamically enabling intel fields after the disable, as they then won't have the proper disables set on...

```lua local rmbOrder = wv:GetRightMouseButtonOrder() if rmbOrder and rmbOrder ~= "RULEUCC_Move" then StartCommandMode('order', {name = 'RULEUCC_Reclaim', easyRec = true}) else StartCommandMode('build', {name = 'f', fake = true, easyRec = true})...

@Garanas are there any concerns about renaming the offmap functions?

Looks like this one got left in the incubator--I'll merge this after the release

What's the thought process behind making T3 MAA target transports before experimentals?

Nah, that sounds good. Continentals can tank more shots than the T2 transports, so it just means that those can screen for air experimentals--which shouldn't come up too often since...

I know this is still a work in progress, but there's one thing I'd like to point out as it relates to the change on the map size in the...