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@janpfeifer I don’t think it has anything to do with Typescript. nbdev is a pure python package that was developed by itself --- if I understand correctly, it just defines...
[Here](https://github.com/fastai/nbdev/blob/master/nbs/api/04_export.ipynb) is it's nbdev's api design notebook, we can see Jeremy's API design thinking process in it. After he finished the notebook, the api is done. I can only use...
感谢分享 Next 的经验以及 React -> Vue 的经验。 在觉得 Redux 很麻烦之后,我就切换到了 MobX 或 [MST](https://mobx-state-tree.js.org/intro/welcome) 的状态管理方式了。没有用过 zustand,因为它是 MobX之后出来的,所以看了一眼感觉和 MST 其实差不太多就没再试用了。这种单独直接把状态拿出来,也就是 MVC 模型中的 MC 拿出来的方式个人感觉很清晰,也符合面对对象编程的一些直观想法。甚至可以没有 React,而直接进行测试,至于 Vue,没有学过, 刚搜索了一下,居然看到一个 [mobxjs/mobx-vue-lite](https://github.com/mobxjs/mobx-vue-lite) 的绑定,完了我去试试。 感谢分享这种切换经验,这种经验其实是不太容易获得的。期待有更多的后续经验分享。谢谢 ❤️
Maybe I find the spot, but don't know how to fix it. If I comment the line `rxgo.WithPool(3), // Increase concurrency`, the result is fine.
BTW, as you said in the doc `Examples like this are usually much harder to describe than to do. ` Perhaps you could record a video the next time you...
> I keep thinking I should do that. It would be new to me so I don't have a work flow for making an animation of video. I'll see, but...
> I have used one or another version of the program for so long that I hardly know how one would look at 2D data without it. I'm so glad...
`tkmacosx` works. ```python import tkinter as tk from tkmacosx import Button def on_enter(e): button.config(bg='blue') def on_leave(e): button.config(bg='red') root = tk.Tk() button = Button(root, text="Hover Me") button.pack(pady=20) button.bind("", on_enter) button.bind("", on_leave)...
9. I have not tried the Plugin System yet; however, I am considering using this system to implement some time-series forecasting methods and directly observe the results. It feels useful...
- [Exploring The FFT - GF4 As an Educational Tool (Part 1) — GF4 1.0 documentation](http://tompassin.net/gf4/blogsite/blog/FFTpartone/) - [Exploring The FFT - GF4 As an Educational Tool (Part 2) — GF4...