Fredy

Results 9 comments of Fredy

Hey there, great tutorial! I was wondering if there was a good way of adding a larger collision shape to the car model itself. I tried a variety of things...

Yeah I actually ending up getting it to work by assigning the world, vehicle ball and car collision mesh on three different layers and then masking.

I've had excellent success in making Android builds with Visual Studio and nVidia's Android Code Works tools. https://docs.nvidia.com/gameworks/index.html#developertools/mobile/codeworks_android/codeworks_android_1r8.htm Might be worth a look if you don't want to deal with...

> https://kanboard.discourse.group/t/docker-and-plugins/707/2 > > He is correct, the changed suggested works. Yeah this worked for me as well.

Looks like it's related to the build of the OpenAL library. The culprit is line 968 in **GPlayEngine\thirdparty\openal\CMakeLists.txt** `CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)` I just removed ** -D_WIN32_WINNT=0x0502** and it seems to...

In Windows 10. 1) Open Windows Defender Firewall by pressing start and typing in defender. Should come up. Select it. 2) In Windows Defender Firewall, on the left, select **Advanced...

When you first get the HiGrow device, it runs as WIFI access point and server which means the only way to view anything is to connect your wifi to it...

Same issues with building on Windows here as well. Followed instructions to fetch the repository into a directory (./jle). These instructions are a little ambiguous as it suggests running these...

Yeah no luck. Thanks anyways.